"Omaha"
1. The more players in a pot, the more importance hand value gains over position.
2. Play only starting hands with four related cards.
3. After the flop, get out if you do not have the best hand or nut draw.
4. After the flop, ideal hands have not only top value but a draw.
5. In high/low, hands with 6-9s are longterm losers.
6. The best hand in high/low is AA23 double suited.
7. In high/low, raising before the flop rarely limits the field.
8. Your low set is beat more often by a higher set in Omaha than in Hold'em.
9. Drawing to the second nuts is an amateur's method for destruction.
10. With the nut low but no chance to scoop, betting in a high-action multi-player pot could lead to getting quartered, or worse, counterfeited. Count your opponents. If there are more than three, bet away. Less than three, take it slow.
11. Hand value holds more importance than position in multi-player limit pots.
12. Due to multiway action of the game, and each player having four cards, the nuts is usually out there.
13. Playable starting hands are in categories of big pairs with connectors, rundowns, and three-card rundowns with a pair.
14. In high/low, a naked ace-deuce (meaning no backup low card, like a 3) goes from the nuts to nothing when one of your cards is counterfeited (the board pairs your low cards). Always have a backup.
15. Two aces are part of the best starting hands in Omaha, but if a low board makes straight, flush, and two pair possibilities (that don't match up with your other two cards), you will probably never see any money that you keep putting in.
16. There are times you simply will find yourself against the true nuts. Your full house might lose to quads, probably costing you a lot of money. Look for any signs you may have missed, but don't get discouraged... part of poker is losing, and it happens to everyone on occasion.







